Publisher

Marvel Comics


Marvel Comics
MarvelLogo.svg
Parent companyMarvel Entertainment, LLC
(The Walt Disney Company)
Founded1939 (as Timely Comics)
Country of originUnited States
Headquarters location135 W. 50th Street, New York City
Key people
Axel AlonsoEIC
Dan Buckley, publisher, COO
Stan Lee, former EIC, publisher
Publication typesComics/See List of Marvel Comics publications
Fiction genresCrime, horror, mystery, romance, science fiction, war, Western, superheroes
Imprintsimprint list
RevenueIncrease US$125.7 million (2007)
Official websitewww.marvel.com
Marvel Worldwide, Inc., commonly referred to as Marvel Comics and formerly Marvel Publishing, Inc. and Marvel Comics Group, is an American publisher of comic booksand related media. In 2009, The Walt Disney Company acquired Marvel Entertainment, Marvel Worldwide's parent company.
Marvel started in 1939 as Timely Publications, and by the early 1950s had generally become known as Atlas Comics. Marvel's modern incarnation dates from 1961, the year that the company launched The Fantastic Four and other superhero titles created by Stan LeeJack KirbySteve Ditko, and many others.
Marvel counts among its characters such well-known properties as Spider-Man, the X-Men, the Fantastic FourIron Man, the HulkThorCaptain America, the Silver Surfer, and theAvengers and antagonists such as the Green GoblinDoctor OctopusMagnetoDoctor DoomLokiGalactusThanos, and the Red Skull. Most of Marvel's fictional characters operate in a single reality known as the Marvel Universe, with locations that mirror real-life cities such as New York, Los Angeles and Chicago.
Marvel Comics and its major, longtime competitor DC Comics shared over 80% of the American comic-book market in 2008.

History[edit]

Timely Publications[edit]

Marvel Comics #1 (Oct. 1939), the first comic from Marvel precursor Timely Comics. Cover art by Frank R. Paul.
Martin Goodman founded the company later known as Marvel Comics under the name Timely Publications in 1939,[1] publishing comic books under the imprint Timely Comics.[2]Goodman, a pulp magazine publisher who had started with a Western pulp in 1933, was expanding into the emerging—and by then already highly popular—new medium of comic books. Launching his new line from his existing company's offices at 330 West 42nd Street, New York City, he officially held the titles of editor, managing editor, and business manager, with Abraham Goodman officially listed as publisher.[1]
Timely's first publication, Marvel Comics #1 (cover dated Oct. 1939), included the first appearance of Carl Burgos' android superhero the Human Torch, and the first generally available appearance of Bill Everett's anti-hero Namor the Sub-Mariner, among other features. The issue was a great success, with it and a second printing the following month selling, combined, nearly 900,000 copies.[3] While its contents came from an outside packager,Funnies, Inc., Timely by the following year had its own staff in place.
The company's first true editor, writer-artist Joe Simon, teamed with artist and emerging industry notable Jack Kirby to create one of the first patriotically themed superheroes,[4]Captain America, in Captain America Comics #1 (March 1941) It, too, proved a major sales hit, with sales of nearly one million.[3]
While no other Timely character would achieve the success of these "big three", some notable heroes—many of which continue to appear in modern-day retcon appearances and flashbacks—include the WhizzerMiss America, the Destroyer, the original Vision, and theAngel. Timely also published one of humor cartoonist Basil Wolverton's best-known features, "Powerhouse Pepper",[5][6] as well as a line of children's funny-animal comics featuring popular characters like Super Rabbit and the duo Ziggy Pig and Silly Seal.
Goodman hired his wife's cousin,[7] Stanley Lieber, as a general office assistant in 1939.[8] When editor Simon left the company in late 1941,[9] Goodman made Lieber—by then writing pseudonymously as "Stan Lee"—interim editor of the comics line, a position Lee kept for decades except for three years during his military service in World War II. Lee wrote extensively for Timely, contributing to a number of different titles.
Goodman's business strategy involved having his various magazines and comic books published by a number of corporations all operating out of the same office and with the same staff.[2] One of these shell companies through which Timely Comics was published was named Marvel Comics by at least Marvel Mystery Comics #55 (May 1944). As well, some comics' covers, such as All Surprise Comics #12 (Winter 1946–47), were labeled "A Marvel Magazine" many years before Goodman would formally adopt the name in 1961.[10]

Atlas Comics[edit]

The post-war American comic market saw superheroes falling out of fashion.[11] Goodman's comic book line dropped them for the most part and expanded into a wider variety of genres than even Timely had published, featuring horrorWesterns, humor, funny animal,men's adventure-drama, giant monster, crime, and war comics, and later adding jungle books, romance titles, espionage, and evenmedieval adventure, Bible stories and sports.
Goodman began using the globe logo of the Atlas News Company, the newsstand-distribution company he owned,[12] on comics cover-dated November 1951 even though another company, Kable News, continued to distribute his comics through the August 1952 issues.[13] This globe branding united a line put out by the same publisher, staff and freelancers through 59 shell companies, from Animirth Comics to Zenith Publications.[14]
Atlas, rather than innovate, took a proven route of following popular trends in television and movies—Westerns and war dramas prevailing for a time, drive-in movie monsters another time—and even other comic books, particularly the EC horror line.[15] Atlas also published a plethora of children's and teen humor titles, including Dan DeCarlo's Homer the Happy Ghost (à la Casper the Friendly Ghost) andHomer Hooper (à la Archie Andrews). Atlas unsuccessfully attempted to revive superheroes from late 1953 to mid-1954, with the Human Torch (art by Syd Shores and Dick Ayers, variously), the Sub-Mariner (drawn and most stories written by Bill Everett), and Captain America (writer Stan Lee, artist John Romita Sr.).
The Fantastic Four #1 (Nov. 1961). Cover art by Jack Kirby (penciler) and unconfirmed inker.

Marvel Comics[edit]

The first modern comic books under the Marvel Comics brand were the science-fiction anthology Journey into Mystery #69 and the teen-humor title Patsy Walker #95 (both cover dated June 1961), which each displayed an "MC" box on its cover.[16] Then, in the wake ofDC Comics' success in reviving superheroes in the late 1950s and early 1960s, particularly with the FlashGreen Lantern, and other members of the team the Justice League of America, Marvel followed suit.[n 1]
The introduction of modern Marvel's first superhero team, in The Fantastic Four #1, (Nov. 1961),[17] began establishing the company's reputation which eventually ushered in The Marvel Age Of Comics in the 1960s. The majority of its superhero titles were written by editor-in-chief Stan Lee, who restored the original adult sensibility and appeal of the superhero genre from its late 1930s roots back into the market. The company still continued to publish a smattering of Western comics such as Rawhide Kid, humor comics such asMillie the Model, and added the war comic Sgt. Fury and his Howling Commandos to its lineup.
Editor-writer Lee and freelance artist Jack Kirby's Fantastic Four, reminiscent of the non-superpowered adventuring quartet the Challengers of the Unknown that Kirby had created for DC in 1957, originated in a Cold War culture that led their creators to revise the superhero conventions of previous eras to better reflect the psychological spirit of their age.[18]Eschewing such comic book tropes as secret identities and even costumes at first, having a monster as one of the heroes, and having its characters bicker and complain in what was later called a "superheroes in the real world" approach, the series represented a change that proved to be a great success.[19] Marvel began publishing further superhero titles featuring such heroes and antiheroes as the HulkSpider-ManThorAnt-ManIron Man, the X-MenDaredevil, and the Silver Surfer, and such memorable antagonists as Doctor DoomMagnetoGalactusLoki, the Green Goblin, and Doctor Octopus, all existing in a shared reality known as the Marvel Universe, with locations that mirror real-life cities such as New York, Los Angeles and Chicago.[20]
Lee and Steve Ditko generated the most successful new series in The Amazing Spider-Man. Marvel even lampooned itself and other comics companies in a parody comic, Not Brand Echh (a play on Marvel's dubbing of other companies as "Brand Echh", à la the then-common phrase "Brand X").[21]
Marvel's comics had a reputation for focusing on characterization to a greater extent than most superhero comics before them.[22] This applied to The Amazing Spider-Man in particular. Its young hero suffered from self-doubt and mundane problems like any other teenager. Marvel often presents flawed superheroes, freaks, and misfits—unlike the perfect, handsome, athletic heroes found in previous traditional comic books. Some Marvel heroes looked like villains and monsters. In time, this non-traditional approach would revolutionize comic books. This naturalistic approach even extended into topical politics. Wrote comics historian Mike Benton,
In the world of [rival DC Comics'] Superman comic books, communism did not exist. Superman rarely crossed national borders or involved himself in political disputes.[23] From 1962 to 1965, there were more communists [in Marvel Comics] than on the subscription list of Pravda. Communist agents attack Ant-Man in his laboratory, red henchmen jump the Fantastic Four on the moon, and Viet Cong guerrillas take potshots at Iron Man.[24]
In 2009 writer Geoff Boucher reflected that, "Superman and DC Comics instantly seemed like boring old Pat Boone; Marvel felt like The Beatles and the British Invasion. It was Kirby's artwork with its tension and psychedelia that made it perfect for the times—or was it Lee's bravado and melodrama, which was somehow insecure and brash at the same time?"[25]
The Avengers #4 (March 1964), with (from left to right), the WaspGiant-Man,Captain AmericaIron ManThor and (inset) the Sub-Mariner. Cover art by Jack Kirbyand George Roussos.

Cadence Industries ownership[edit]

In 1968, while selling 50 million comic books a year, company founder Goodman revised the constraining distribution arrangement with Independent News he had reached under duress during the Atlas years, allowing him now to release as many titles as demand warranted.[12]In the fall of that year he sold Marvel Comics and his other publishing businesses to thePerfect Film and Chemical Corporation, which grouped them as the subsidiary Magazine Management Company, with Goodman remaining as publisher.[26] In 1969, Goodman finally ended his distribution deal with Independent by signing with Curtis Circulation Company.[12]
In 1971, the United States Department of Health, Education, and Welfare approached Marvel Comics editor-in-chief Stan Lee to do a comic book story about drug abuse. Lee agreed and wrote a three-part Spider-Man story portraying drug use as dangerous and unglamorous. However, the industry's self-censorship board, the Comics Code Authority, refused to approve the story because of the presence of narcotics, deeming the context of the story irrelevant. Lee, with Goodman's approval, published the story regardless in The Amazing Spider-Man #96–98 (May–July 1971), without the Comics Code seal. The market reacted well to the storyline, and the CCA subsequently revised the Code the same year.[27]
Howard the Duck #8 (January 1977). Cover art by Gene Colan and Steve Leialoha
Goodman retired as publisher in 1972 and installed his son, Chip, as publisher,[28] Shortly thereafter, Lee succeeded him as publisher and also became Marvel's president[28] for a brief time.[29] During his time as president, he appointed as editor-in-chief Roy Thomas, who added "Stan Lee Presents" to the opening page of each comic book.[28]
A series of new editors-in-chief oversaw the company during another slow time for the industry. Once again, Marvel attempted to diversify, and with the updating of the Comics Code achieved moderate to strong success with titles themed to horror (The Tomb of Dracula), martial arts, (Shang-Chi: Master of Kung Fu), sword-and-sorcery (Conan the BarbarianRed Sonja), satire (Howard the Duck) and science fiction (2001: A Space Odyssey, "Killraven" in Amazing AdventuresStar Trek, and, late in the decade, the long-running Star Wars series). Some of these were published in larger-format black and white magazines, under its Curtis Magazines imprint. Marvel was able to capitalize on its successful superhero comics of the previous decade by acquiring a new newsstand distributor and greatly expanding its comics line. Marvel pulled ahead of rival DC Comics in 1972, during a time when the price and format of the standard newsstand comic were in flux.[30] Goodman increased the price and size of Marvel's November 1971 cover-dated comics from 15 cents for 36 pages total to 25 cents for 52 pages. DC followed suit, but Marvel the following month dropped its comics to 20 cents for 36 pages, offering a lower-priced product with a higher distributor discount.[31]
Goodman, now disconnected from Marvel, set up a new company called Seaboard Periodicals in 1974, reviving Marvel's old Atlas name for a new Atlas Comics line, but this lasted only a year-and-a-half.[32] In the mid-1970s a decline of the newsstand distribution network affected Marvel. Cult hits such as Howard the Duck fell victim to the distribution problems, with some titles reporting low sales when in fact the first specialty comic book stores resold them at a later date.[citation needed] But by the end of the decade, Marvel's fortunes were reviving, thanks to the rise of direct market distribution—selling through those same comics-specialty stores instead of newsstands.
Marvel held its own comic book convention, Marvelcon '75, in spring 1975, and promised a Marvelcon '76. At the 1975 event, Stan Lee used a Fantastic Four panel discussion to announce that Jack Kirby, the artist co-creator of most of Marvel's signature characters, was returning to Marvel after having left in 1970 to work for rival DC Comics.[33] In October 1976, Marvel, which already licensed reprints in different countries, including the UK, created a superhero specifically for the British market. Captain Britain debuted exclusively in the UK, and later appeared in American comics.[34]
Marvel Super Heroes Secret Wars #1 (May 1984). Cover art by Mike Zeck.[35]
In 1978, Jim Shooter became Marvel's editor-in-chief. Although a controversial personality, Shooter cured many of the procedural ills at Marvel, including repeatedly missed deadlines. During Shooter's nine-year tenure as editor-in-chief, Chris Claremont and John Byrne's run on the Uncanny X-Men and Frank Miller's run on Daredevil became critical and commercial successes.[citation needed] Shooter brought Marvel into the rapidly evolving direct market,[36]institutionalized creator royalties, starting with the Epic Comics imprint for creator-ownedmaterial in 1982; introduced company-wide crossover story arcs with Contest of Championsand Secret Wars; and in 1986 launched the ultimately unsuccessful New Universe line to commemorate the 25th anniversary of the Marvel Comics imprint. Star Comics, a children-oriented line differing from the regular Marvel titles, was briefly successful during this period.
Despite Marvel's successes in the early 1980s, it lost ground to rival DC in the latter half of the decade as many former Marvel stars defected to the competitor. DC scored critical and sales victories[37] with titles and limited series such as WatchmenBatman: The Dark Knight ReturnsCrisis on Infinite Earths, Byrne's revamp of Superman, and Alan Moore'sSwamp Thing.

Marvel Entertainment Group ownership[edit]

In 1986, Marvel's parent, Marvel Entertainment Group, was sold to New World Entertainment, which within three years sold it to MacAndrews and Forbes, owned by Revlon executiveRonald Perelman.
Spider-Man #1, later renamed "Peter Parker: Spider-Man" (August 1990; second printing). Cover art by Todd McFarlane.
Marvel earned a great deal of money and recognition during the comic book boom of the early 1990s, launching the successful 2099line of comics set in the future (Spider-Man 2099, etc.) and the creatively daring though commercially unsuccessful Razorline imprint of superhero comics created by novelist and filmmaker Clive Barker.[38][39] In 1990 Marvel began selling Marvel Universe Cards with trading card maker SkyBox International. These were collectible trading cards that featured the characters and events of the Marvel Universe. The 1990s saw the rise of variant covers, cover enhancements, swimsuit issues, and company-wide crossovers that affected the overall continuity of the fictional Marvel Universe
Marvel suffered a blow in early 1992, when seven of its most prized artists—Todd McFarlane(known for his work on Spider-Man), Jim Lee (X-Men), Rob Liefeld (X-Force), Marc Silvestri(Wolverine), Erik Larsen (The Amazing Spider-Man), Jim Valentino (Guardians of the Galaxy), and Whilce Portacio—left to form Image Comics.[40]
In 1996, Marvel had almost all its titles participate in the "Onslaught Saga", a crossover that allowed Marvel to relaunch some of its flagship, and now flagging, characters such as theAvengers and the Fantastic Four, and outsource them to the studios of two of the former Marvel artists turned Image Comics founders, Jim Lee and Rob Liefeld. The relaunched titles were a solid success amidst a generally struggling industry,[41] but Marvel discontinued the experiment after a one-year run and returned the characters to the Marvel Universe proper. In 1998, the company launched the imprint Marvel Knights, taking place within Marvel continuity; helmed by soon-to-become editor-in-chief Joe Quesada, it featured tough, gritty stories showcasing such characters as the InhumansBlack Panther and Daredevil.
Marvel's logo, circa 1990s
In late 1994, Marvel acquired the comic book distributor Heroes World Distribution to use as its own exclusive distributor.[42] As the industry's other major publishers made exclusive distribution deals with other companies, the ripple effect resulted in the survival of only one other major distributor in North America, Diamond Comic Distributors Inc.[43][44] In early 1997, when Marvel's Heroes World endeavor failed, Diamond also forged an exclusive deal with Marvel[45]—giving the company its own section of its comics catalog Previews.[46]
In 1991 Ronald Perelman, whose company, Andrews Group, had purchased Marvel Comic's Parent corporation,Marvel Entertainment Group (MEG) in 1989, took the company public. Following the rapid rise of this stock, Perelman issued a series of junk bonds that he used to acquire other entertainment companies, secured by MEG stock. Then, by the middle of the decade, the industry had slumped, and in December 1996 Marvel filed forChapter 11 bankruptcy protection.[47]

Marvel Enterprises[edit]

In 1997, Toy Biz and MEG merged to end the bankruptcy, forming a new corporation, Marvel Enterprises.[47] With his business partnerAvi Arad, publisher Bill Jemas, and editor-in-chief Bob Harras, Toy Biz co-owner Isaac Perlmutter helped stabilize the comics line.[48]
With the new millennium, Marvel Comics emerged from bankruptcy and again began diversifying its offerings. In 2001, Marvel withdrew from the Comics Code Authority and established its own Marvel Rating System for comics. The first title from this era to not have the code was X-Force #119 (October 2001). Marvel also created new imprints, such as MAX (an explicit-content line) and Marvel Adventures (developed for child audiences). In addition, the company created an alternate universe imprint, Ultimate Marvel, that allowed the company to reboot its major titles by revising and updating its characters to introduce to a new generation.
Some of its characters have been turned into successful film franchises, such as the X-Men movie series, starting in 2000, and the highest grossing series Spider-Man, beginning in 2002.[49]
In a cross-promotion, the November 1, 2006, episode of the CBS soap opera The Guiding Light, titled "She's a Marvel", featured the character Harley Davidson Cooper (played by Beth Ehlers) as a superheroine named the Guiding Light.[50] The character's story continued in an eight-page backup feature, "A New Light", that appeared in several Marvel titles published November 1 and 8.[51] Also that year, Marvel created a wiki on its Web site.[52]
In late 2007 the company launched Marvel Digital Comics Unlimited, a digital archive of over 2,500 back issues available for viewing, for a monthly or annual subscription fee.[53]
In 2009 Marvel Comics closed its Open Submissions Policy, in which the company had accepted unsolicited samples from aspiring comic book artists, saying the time-consuming review process had produced no suitably professional work.[54] The same year, the company commemorated its 70th anniversary, dating to its inception as Timely Comics, by issuing the one-shot Marvel Mystery Comics70th Anniversary Special #1 and a variety of other special issues.[55][56]

Disney conglomerate unit[edit]

Writers of Marvel titles in the 2010s include (seated left to right) Ed Brubaker,Christos GageMatt Fraction and Brian Michael Bendis.
On August 31, 2009, The Walt Disney Company announced a deal to acquire Marvel Comics' parent corporation, Marvel Entertainment, for $4 billion[57] or $4.2 billion,[58] with Marvel shareholders to receive $30 and 0.745 Disney shares for each share of Marvel they own.[57] As of 2008, Marvel and its major, longtime competitor DC Comics shared over 80% of the American comic-book market.[59]
Marvel relaunched the CrossGen imprint, owned by Disney Publishing Worldwide, in March 2011.[60] Marvel and Disney Publishing began jointly publishing Disney/Pixar Presentsmagazine that May.[61] Other Disney-related ventures include a Once Upon a Time graphic novel;[62] a Disney Kingdoms imprint, launching with the miniseries "Seekers of the Weird";[58] and a revival of Marvel's Star Wars comics.[63]
Marvel discontinued its Marvel Adventures imprint in March 2012,[64] and replaced it with a line of two titles connected to the Marvel Universe TV block.[65] That same month, Marvel announced its Marvel ReEvoultion initiative that included Infinite Comics,[66] a line of digital comics, the an application software Marvel AR, and Marvel NOW!, a relaunch of most of the company's major titles.[67][68] Marvel NOW! also saw the debut of new flagship titles including Uncanny Avengers and All-New X-Men.[69]

Officers[edit]

  • Michael Z. Hobson, Executive Vice President, Publishing[70] Group vice-president, publishing (1986)[71]
  • Stan Lee, executive vice president & publisher (1986)[71]
  • Joseph Calamari, executive vice president (1986)[71]
  • Jim Shooter, vice president and Editor-in-Chief (1986)[71]

Publishers[edit]

Editors-in-chief[edit]

Marvel's chief editor originally held the title of "editor". This head editor's title later became "editor-in-chief". Joe Simon was the company's first true chief-editor, with publisher Martin Goodman, who had served as titular editor only and outsourced editorial operations.
In 1994 Marvel briefly abolished the position of editor-in-chief, replacing Tom DeFalco with five group editors-in-chief. As Carl Potts described the 1990s editorial arrangement:
In the early '90s, Marvel had so many titles that there were three Executive Editors, each overseeing approximately 1/3 of the line. Bob Budiansky was the third Executive Editor [following the previously appointed Mark Gruenwald and Potts]. We all answered to Editor-in-Chief Tom DeFalco and Publisher Mike Hobson. All three Executive Editors decided not to add our names to the already crowded credits on the Marvel titles. Therefore it wasn't easy for readers to tell which titles were produced by which Executive Editor ... In late '94, Marvel reorganized into a number of different publishing divisions, each with its own Editor-in-Chief.[73]
Marvel reinstated the overall editor-in-chief position in 1995 with Bob Harras.
Editor
Editor-in-chief

Executive Editor[edit]

Originally called associate editor when Marvel's chief editor just carried the title of editor, the title of the next highest editorial position became executive editor under the chief editor title of editor-in-chief. The title of associate editor later was revived under the editor-in-chief as an editorial position in charge of few titles under the direction of an editor and without an assistant editor.
Associate Editor
Executive Editor

Ownership[edit]

Parent Corporation

Offices[edit]

Located in New York City, Marvel has had successive headquarters:

Marvel characters in other media[edit]

Marvel characters and stories have been adapted to many other media. Some of these adaptations were produced by Marvel Comics and its sister company, Marvel Studios, while others were produced by companies licensing Marvel material.

Films[edit]

As of the start of the 2013 summer movie season, films based on Marvel's properties represent the highest-grossing U.S. franchise, having grossed over $5.4 billion as part of a worldwide gross of over $12 billion.[80]

Television programs[edit]

Many television series, both live-action and animated, have based their productions on Marvel Comics characters. These include multiple series for popular characters such as Spider-Man and the X-Men. Additionally, a handful of television movies, usually also pilots, based on Marvel Comics characters have been made.

Video games[edit]

Marvel has licensed a number of video games of various genres. Some entries have been popular arcade games like Captain America and The AvengersSpider-Man: The Video Game and X-Men. Other installments have been the recent Marvel Ultimate Alliance strategy games, and the long-standing fighting game series Marvel vs. Capcom. Marvel also made a series of digital comics that serve as prequels to Disney Epic Mickey.[citation needed] The same game has been remodeled as an arcade game as well.[citation needed]
In June 2012, Club Penguin, an affiliate of Marvel through Disney, added Marvel characters to the online game.[81]

Prose novels[edit]

Marvel first licensed two prose novels to Bantam Books, who printed The Avengers Battle the Earth Wrecker by Otto Binder (1967) andCaptain America: The Great Gold Steal by Ted White (1968). Various publishers took up the licenses from 1978 to 2002. Also, with the various licensed films being released beginning in 1997, various publishers put out movie novelizations.[82] In 2003, following publication of the prose young adult novel Mary Jane, starring Mary Jane Watson from the Spider-Man mythos, Marvel announced the formation of the publishing imprint Marvel Press.[83] However, Marvel moved back to licensing with Pocket Books from 2005 to 2008.[82] With few books issued under the imprint, Marvel and Disney Books Group relaunched Marvel Press in 2011 with the Marvel Origin Storybooks line.[84]

Role-playing games[edit]

TSR published the pen-and-paper role-playing game Marvel Super Heroes in 1984. TSR then released the Marvel Super Heroes Adventure Game in 1998. In 2003 Marvel Publishing published its own role-playing game, the Marvel Universe Roleplaying Game.[85]
In August 2011 Margaret Weis Productions announced it was developing a tabletop role-playing game based on the Marvel universe, set for release in February 2012.[86][87]

Theme parks[edit]

Marvel has licensed its characters for theme-parks and attractions, including at the Universal Orlando Resort's Islands of Adventure, inOrlando, Florida, which includes rides based on their iconic characters and costumed performers.[88] Universal theme parks in California and Japan also have Marvel rides.[89]
Walt Disney Parks and Resorts plans on creating original Marvel attractions at their theme parks,[90][91] with Hong Kong Disneylandbecoming the first Disney theme park to feature a Marvel attraction.[92][93]

Imprints[edit]

Defunct[edit]

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